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based in Chernivtsi, Ukraine — open to projects

hey, i'm Max

I build things from scratch — not because it's efficient, but because I actually want to understand how everything works.

1 OS built
4 Languages
Rabbit holes
001 / 005
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002 — Work

recent work

001
MaxOS From Scratch Built my own Linux distro from scratch. Custom kernel, package manager, networking — all compiled by hand.
LFSKernel CBash
002
Dungeon Crawler Retro 8-bit dungeon crawler with fog of war, procedural audio and tile-based movement. ~1500 lines of pure C++.
C++SDL2Procedural
003
Window Manager Next step for MaxOS — building a full desktop environment from scratch on top of the distro.
WIPX11C
003 — Skills

skills & stack

Systems
Linux From Scratch Kernel compilation Package management X11 / Wayland
Languages
C / C++ Python Bash HTML / CSS / JS
Tools & Env
SDL2 GCC / Make Git Arch / Ubuntu / MaxOS

© 2026 — Max

mindsyon.com

002 — Work

things i've actually built

No tutorials, no boilerplate. Just source code and a lot of late nights.

001
MaxOS — Linux From Scratch Full Linux distro built from zero using LFS methodology. Custom kernel compilation, hand-rolled package manager, solved real networking issues. Still adding a window manager on top.
LFSC BashKernelNetworking
002
Retro Dungeon Crawler 8-bit dungeon crawler in C++ and SDL2. Five development phases from basic tile movement to fog of war, procedural audio generation, and fullscreen support. ~1500 lines.
C++SDL2 Procedural8-bit
003
Python CLI Tools Various Python programs — mobile plan calculators, discount systems, input validators. Small stuff but good practice for logic and UX thinking.
PythonCLILogic
004
Window Manager — WIP Next evolution of MaxOS. Building a full desktop environment from scratch — window management, compositor, the whole stack.
WIPX11 CMaxOS

© 2026 — Max

mindsyon.com

003 — About

someone who goes too deep

I'm Max, from Chernivtsi, Ukraine. A developer who probably spends more time building things than anything else.

It started with curiosity about how Linux works under the hood. That turned into building my own distro from scratch — compiling the kernel, solving dependency hell at 2am. Worth it.

I speak Ukrainian, Russian, English, and some German. Big into anime (Jujutsu Kaisen), retro gaming, and anything that requires understanding a system at the lowest level.

Nothing hit different than booting into an OS you compiled yourself. That's the whole thing for me: understanding before using.

Timeline

2024 — early

Started with Arch Linux

First real deep dive into Linux. Broke and fixed the system more times than I can count.

2024 — mid

Built the Dungeon Crawler

C++ and SDL2, five dev phases. First time writing procedural audio from scratch.

2025

Built MaxOS from scratch

LFS methodology. Custom kernel, package manager, networking. The whole thing.

2026 — now

Working on a window manager

Next step for MaxOS. Also open to new projects and collaboration.

© 2026 — Max

mindsyon.com

004 — Process

the way i approach things

Not a methodology. Just how my brain works.

01

Step 01

Break it down until I understand it

I don't start building until I actually know what I'm building. Docs, source code, whatever it takes. If I don't get it, I go deeper.

02

Step 02

Build from the bottom up

No frameworks unless I need them. I'd rather write more code and understand every line than import something I can't explain.

03

Step 03

Break it, then fix it

Half my learning happens when things go wrong. Kernel panics, segfaults — those are the moments that actually stick.

04

Step 04

Ship it, then improve it

At some point you just have to finish it. Get to a working state first, then layer on complexity.

© 2026 — Max

mindsyon.com

005 — Contact

let's build something

Got a project? Want to collab on something low-level? Or just talk about operating systems and anime? I'm down.

Usually reply within a day or two

Based in Chernivtsi, Ukraine
Email personal@mindsyon.com

got it — i'll get back to you soon 👍

© 2026 — Max

mindsyon.com